Theoria

Opening guide · Repertoire for White

Morra Gambit: learn the moves and ideas

An opening of tempo and pressure: the game is built not on material, but on activity, tactical opportunities, and constant threats, preventing Black from calmly building a solid position.

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Opening positionWhite to move.
1. e4 c5 2. d4 cxd4 3. c3 dxc3

Two lines from our repertoire

Follow each line from the starting position. The notes explain the position after the displayed move, including the plan for the next move. These are repertoire examples; your opponent can choose other replies.

Pause at the diagrams to see the idea. The highlighted squares show the last move; the note explains what comes next.

Moves use international algebraic notation: N = knight, B = bishop, R = rook, Q = queen, K = king.

1. Smith-Morra Gambit: Introduction

  1. 1. e4
  2. 1... c5
    After 1... c5

    In the Morra Gambit, we send a pawn to the center on the second move to open up the game and create lively and tactical positions. We play ♟d2-d4!

  3. 2. d4
  4. 2... cxd4
    After 2... cxd4

    We don't hurry to recapture the pawn immediately! We sacrifice the pawn by playing ♟c2-c3 to rapidly develop our pieces!

  5. 3. c3
  6. After 3... dxc3White to move.
    At the board3... dxc3
    After 3... dxc3

    Now we capture the pawn with our ♞b1, bringing the piece into play with tempo.

  7. 4. Nxc3
  8. 4... Nc6
    After 4... Nc6

    The most popular reply for Black. We must remember that successful attacks require maximum piece activity, so we develop the kingside and aim for castling. We bring out the ♞ to f3!

  9. 5. Nf3
  10. 5... d6
    After 5... d6

    We develop the light-squared ♝ to c4 on the big diagonal, targeting the vulnerable ♟f7, preparing for a short castle.

  11. After 6. Bc4Black to move.
    At the board6. Bc4
    After 6. Bc4

    This is the starting position of the Morra Gambit, where everything begins! White's plan is simple: castle, send the ♛ to e2, the ♜ to d1, and prepare the bold advance ♟e4-e5 in the center.

2. Famous Morra Trap 7.Bxf7

  1. 1. e4
  2. 1... c5
    After 1... c5

    In the Morra Gambit, we send our pawn to the center on the second move to open up the game and create lively, tactical positions. Let's play ♟d2-d4!

  3. 2. d4
  4. 2... cxd4
    After 2... cxd4

    No rush to grab the pawn back immediately! We sacrifice the pawn with ♟c2-c3 to quickly develop our pieces!

  5. 3. c3
  6. After 3... dxc3White to move.
    At the board3... dxc3
    After 3... dxc3

    Now we capture the pawn with our ♞b1, bringing our piece into the game with tempo.

  7. 4. Nxc3
  8. 4... Nc6
    After 4... Nc6

    The most popular response from Black. Remember, for a successful attack, we need to bring our pieces into play to the maximum, so let's develop the kingside and prepare to castle. We bring the ♞ to f3!

  9. 5. Nf3
  10. 5... d6
    After 5... d6

    We bring the light-squared ♝ to c4 on the big diagonal eyeing the vulnerable ♟f7, preparing for short castling.

  11. 6. Bc4
  12. 6... Bg4
    After 6... Bg4

    Quite popular among amateurs, though objectively a poor continuation. Black has sent the bishop out for a stroll too early, where it's unprotected. We strike the vulnerable ♟f7 by sacrificing the bishop!

  13. 7. Bxf7+
  14. After 7... Kxf7White to move.
    At the board7... Kxf7
    After 7... Kxf7

    We start the hunt for the king, checking with the knight and opening the road for the ♛, eyeing the unprotected ♝ on g4.

  15. 8. Ng5+
  16. 8... Ke8
    After 8... Ke8

    We capture the ♝, bringing the ♛ closer to the action near the enemy king.

  17. 9. Qxg4
  18. 9... Nf6
    After 9... Nf6

    We just need to send the ♛ to e6, aiming to "snatch the white squares." Our position is fantastic: we've regained the sacrificed pawn, weakened the ♚, and have great piece play on the white squares in Black's camp.

  19. 10. Qe6
  20. 10... Ne5
    After 10... Ne5

    Black covers f7 from our invasion. In such moments, it's crucial to ask ourselves: can we chase away Black's key defender? The answer is yes! We play ♟f2-f4, driving the knight away from the center.

  21. 11. f4
  22. 11... Nd3+
    After 11... Nd3+

    We push the ♚ forward, attacking the enemy ♞, forcing it to make a decision.

  23. 12. Ke2
  24. 12... Nxc1+
    After 12... Nxc1+

    We capture the ♜a1-c1, bringing another piece into play.

  25. After 13. Raxc1Black to move.
    At the board13. Raxc1
    After 13. Raxc1

    White's position is completely winning; it's just a matter of reaching the black ♚.

Original commentary from Theoria’s opening lessons, prepared by FIDE Master Maksims Golubovskis.

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Open this opening in the trainer to study and practise its lines. Start with one line, explain the purpose of each move, then try to recall it without hints.

Your opening, explained by a master.

FIDE Master and the chess educator behind MaxounChess, Max prepares Theoria’s opening lessons to help you understand the plan and make your next move with purpose.

FMMaksims Golubovskis

Max has loved chess since childhood and wants to share that passion. For him, the game teaches more than moves: clear decisions under pressure, patience when plans fall apart, and the self-control to tackle problems calmly, on and off the board.